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Anders Ackfeldt

Anders Ackfeldt

Researcher

Anders Ackfeldt

Review: Methods for Studying Video Games and Religion

Author

  • Anders Ackfeldt

Summary, in English

The edited volume Methods for Studying Video Games and Religion (2017) by Vít Šisler, Kerstin Radde-Antweiler, and Xenia Zeiler takes the study of religion and video games seriously and recognizes the widespread usage of religious themes in the world of games. The book can be read as an exposé of the state of research in the field of Game Stud-ies with the specific focus on methods for researching how religion is represented in games and how religious traditions change and serves as inspiration for religious practices and beliefs.

Department/s

  • Centre for Advanced Middle Eastern Studies
  • MECW: The Middle East in the Contemporary World
  • History of Religions and Religious Behavioural Science

Publishing year

2020-12-16

Language

English

Pages

107-109

Publication/Series

CyberOrient

Volume

14

Issue

2

Document type

Review

Publisher

American Anthropological Association

Topic

  • Religious Studies
  • Interaction Technologies

Keywords

  • method
  • game studies
  • computer games
  • video games
  • method
  • video games
  • games studies
  • computer games

Status

Published

ISBN/ISSN/Other

  • ISSN: 1804-3194